Meaning of source id number is device specific.
When enabled()==true then the user mapping provided to setSource() is used. When enabled()==false then a device specific special mapping is used (eg. Force Low).
Note: this is one place where Device Support will have some depth.
◆ enable()
virtual void Output::enable |
( |
bool |
| ) |
|
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pure virtual |
◆ enabled()
virtual bool Output::enabled |
( |
| ) |
const |
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pure virtual |
◆ setSource()
virtual void Output::setSource |
( |
epicsUInt32 |
| ) |
|
|
pure virtual |
◆ source()
virtual epicsUInt32 Output::source |
( |
| ) |
const |
|
pure virtual |